What it is
A 2D-to-3D conversion service that takes sketches, photos, and concept art and turns them into 3D models for game development and product design. The service combines AI processing with human artist refinement to produce what the vendor calls production-ready assets. Game developers and 3D artists make up the core user base, drawn by the promise of faster asset creation from existing 2D materials.
At a glance
Kaedim offers specialized 2D-to-3D conversion technology with proprietary AI models fine-tuned for 3D asset generation. The service includes human refinement teams and targets specific workflows for game studios and product teams, going beyond simple API wrappers.
Strong evidenceQuality score
Kaedim A tool that generates 3D block-out meshes from 2D images, but relies on human artists rather than AI.
This score is our editorial judgment, computed automatically from the sources, weights, and dates shown above. It reflects the data we could verify as of July 15, 2026, not a guarantee or statement of fact about Kaedim. Third-party ratings and quotes belong to their original platforms and authors. Thin data lowers our confidence label, and we say so instead of guessing. Work on Kaedim? Dispute any datapoint and we will review it, publish your response, and correct verified errors.
Plans
$50 for 7-day trial with 5 credits; auto-renews to $400/mo
Community feedback
Ratings and quoted comments below are aggregated from third-party sources and reflect those users' views, not SearchTools.ai's.
themes inside the Sentiment pillar โ not score ingredients
โI'm currently working on AI Image-3D modelling as part of my thesis. Currently, however, current technologies aren't up to par with other advancements in AI, i.e., image generation/LLM's. I have no doubt that these models will get better as time goes on, but it means these modelsโ
โI've got images of 3d characters generated in SD and want to use some AI tools to convert them to Zbrush 3d models. I tried kaedim3d but results are meh. Are there any other services?โ
โkaedim is a joke , i couldnt believe that iv paid for this shitty softwareโ
โI went to a Tech Week event yesterday that was hosted by a company called Kaedim. Theyโre basically like an AI 3D content company(?), they use AI to generate assets but they also have a 3D team that refines the assets. Iโve used their platform before, there was some back and fortโ
โThey are fucking bastards. Keep out, it's a scam.They "offered a free trial" and when I uploaded images, they asked for money to continue.They just want to get your data and/or your money. In my case they got fake data to put in their ass.โ
โA startup, Kaedim, which claims to automate 2D to 3D model generation, reportedly relies more on low-wage human contractors than its purported AI system. If you want to stay ahead of the curve in AI and tech, look here first. AI or Human Input? Misleading Model Production: Kaedimโ
โI'm interested in 2D=>3D AI generators, and Kaedim looks like it does a great job (despite the dippy name). But the pricing is too steep for someone just looking to play around. Any suggestions for an open source? I have 4 different devs of SD that can run locally (hlky 1.0, autoโ
โi was trying to find a cheaper version of runway this went the opposite directionโ
Watch & learn

Kaedim Web App Demo - October 2024
kaedim1 year ago
Capabilities
Creates three-dimensional models and assets from text prompts or reference images
Generates game assets, levels, and logic to speed up game creation
Generates visual designs and graphics for layouts, branding, and digital assets
The honest take
Distinct themes surfaced across 20 reviews from 1 source โ each grounded in real review text, ranked by how often it comes up.
Questions
Kaedim is a platform that transforms sketches, product photos, and art direction into professional 3D assets within hours. It's built for teams who need quality 3D content but lack the time or bandwidth for traditional modeling workflows, serving game studios, product design teams, and e-commerce brands.
Kaedim offers three pricing tiers: a Trial plan at $50 for 7 days with 5 credits, an Indie plan at $400 monthly with 20 credits, and a Pro plan at $1200 monthly with 60 credits and priority processing. Credits can be used for basic geometries or complete assets with full retopology, UV mapping, and textures.
Kaedim accepts diverse input materials including sketches, reference images, product photographs, art bibles, technical specifications, and creative briefs. The platform processes these materials to generate production-ready 3D models with proper geometry and textures.
Kaedim processes requests within hours rather than the days or weeks typically required for manual 3D modeling. This rapid turnaround is designed to help teams meet tight deadlines without waiting on overloaded artists or external vendors.
Kaedim delivers production-ready 3D models with proper geometry, retopology, UV mapping, and textures. The platform provides professional-quality assets that are ready for use in games, product design, or marketing campaigns without additional processing.
Yes, Kaedim includes built-in markup and revision tools that allow multiple stakeholders to review assets, leave specific feedback, and request changes. Teams can collaborate until the final output meets their project requirements.
Kaedim emphasizes security and IP protection with ISO27001 certification and data encryption in transit and at rest. All user inputs and generated assets remain isolated per project, are never used to train AI models, and users retain full commercial rights to all generated 3D assets.
Credits can be used for basic geometries or complete assets with full retopology, UV mapping, and textures. For example, the Indie plan's 20 credits can create up to 20 basic geometries or 1 complete asset, while the Pro plan's 60 credits can create up to 60 geometries or 3 complete assets.
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